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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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&#160;

<h3><a class="anchor" id="index_p"></a>- p -</h3><ul>
<li>p
: <a class="el" href="class_joystick.html#a5278070ff0b5b0f958a1f981324cbb88">Joystick</a>
, <a class="el" href="class_keyboard.html#ac4bdc69dc7914bbd0497a72a7526182d">Keyboard</a>
, <a class="el" href="class_multi_controller.html#a82ec7b5244ba340c3efcf497d91f3b08">MultiController</a>
, <a class="el" href="class_scanner.html#a34cc1bcef3a6e42229aa195b5c86ca63">Scanner</a>
, <a class="el" href="class_mouse_controller.html#a4fe771427c57e63d1658ae0f4fd02d49">MouseController</a>
</li>
<li>p1
: <a class="el" href="class_keyboard.html#a5b3dc16eb80109dc18e835744460ceaa">Keyboard</a>
, <a class="el" href="class_multi_controller.html#a181f112dd3b302cdb57df42b26a3506d">MultiController</a>
</li>
<li>package_btn
: <a class="el" href="class_flt_dlg.html#ad6efdc8ecea148a5e4754c6435256bff">FltDlg</a>
</li>
<li>packet_id
: <a class="el" href="class_net_gram.html#a7bf70a1af3c8725488d4b6f4227b7d5b">NetGram</a>
</li>
<li>packets_recv
: <a class="el" href="class_net_link.html#ad046106ce50d8c7d491cc9c24c8ca79d">NetLink</a>
</li>
<li>packets_sent
: <a class="el" href="class_net_link.html#ac85294335893386ca312f2ea5a1ae0be">NetLink</a>
</li>
<li>page_count
: <a class="el" href="class_scroll_window.html#aa7372158ba4afbfcd4ca0ed7542d4315">ScrollWindow</a>
</li>
<li>page_size
: <a class="el" href="class_scroll_window.html#a4076effe6b39145c52c30edf0be61066">ScrollWindow</a>
</li>
<li>pal
: <a class="el" href="struct_color_format.html#a66968d521f36734dfd69382a7a8bfcb9">ColorFormat</a>
, <a class="el" href="struct_pcx_image.html#aecd47ad29478b2df4a567c9adff7feab">PcxImage</a>
</li>
<li>palette
: <a class="el" href="struct_bmp_image.html#ab87bb5584fc265061a28542a82383bd8">BmpImage</a>
</li>
<li>palette16
: <a class="el" href="struct_pcx_header.html#ac861cf40d0a377f0120e886d78b6617e">PcxHeader</a>
</li>
<li>palette_name
: <a class="el" href="class_game.html#aed439919d87e1dd2e9d7ea87703c6bda">Game</a>
</li>
<li>palette_type
: <a class="el" href="struct_pcx_header.html#a1959fb92644bd72a36cfa1cbd4f34733">PcxHeader</a>
</li>
<li>panicbuf
: <a class="el" href="class_game.html#a21f1b35e2bd6105e7ccb8a7115e7a01f">Game</a>
</li>
<li>parent
: <a class="el" href="class_active_window.html#a3422318f38a7866e207f72abbce9dcc2">ActiveWindow</a>
, <a class="el" href="class_menu.html#a80c14bde1c02ea015233b942ce81bdaa">Menu</a>
</li>
<li>parent_control
: <a class="el" href="class_confirm_dlg.html#ae08d6c69cb205dfc4c30424c325b9049">ConfirmDlg</a>
</li>
<li>part_loc
: <a class="el" href="class_particles.html#ac3dd8fbf34dca91e77c10ff3930928eb">Particles</a>
</li>
<li>particles
: <a class="el" href="class_explosion.html#a5ed0f17d77c4f6cc46f77c8887138ca4">Explosion</a>
</li>
<li>partno
: <a class="el" href="struct_net_msg_multipart.html#a735c230b047e8d0e47e0ea9624457909">NetMsgMultipart</a>
</li>
<li>pass
: <a class="el" href="class_net_user.html#abd6525cc15ff989ecb3bacd78a16fad9">NetUser</a>
, <a class="el" href="class_player.html#a79b7865eff78773fddb2158f1504da71">Player</a>
</li>
<li>pass_char
: <a class="el" href="class_edit_box.html#ab758064412a57ff83d6d297d85d48633">EditBox</a>
, <a class="el" href="class_ctrl_def.html#aee637a61be1af0b39f635b5dabbfa9bc">CtrlDef</a>
</li>
<li>password
: <a class="el" href="class_net_server_info.html#ae9e1d3ccddfb4cc2270c7853a2aaa433">NetServerInfo</a>
</li>
<li>patch_name
: <a class="el" href="class_terrain_region.html#aa22dff45311cb9a1912cded27a94baf2">TerrainRegion</a>
</li>
<li>patch_size
: <a class="el" href="class_terrain.html#aa43f058e1a572f4b919b5d901355c01a">Terrain</a>
, <a class="el" href="class_terrain_patch.html#a363793855a1fd184db1d8de71797f0e6">TerrainPatch</a>
</li>
<li>patch_texture
: <a class="el" href="class_terrain_region.html#a295b57f4bd53af21e1ad771d8b51f067">TerrainRegion</a>
</li>
<li>patches
: <a class="el" href="class_terrain.html#a14c1ad247f317795d33c6cd9654d9d14">Terrain</a>
</li>
<li>path
: <a class="el" href="class_skin.html#a01bdd1fff90bb404f5908c7c2e905171">Skin</a>
, <a class="el" href="class_campaign.html#a7196668b9d10a6b86b93d3393d5b5a0a">Campaign</a>
, <a class="el" href="class_mission.html#afe751250582a2a2d915b9c068298a769">Mission</a>
, <a class="el" href="class_mission_element.html#adbd15c7cab41af800abf13d2c3631d63">MissionElement</a>
, <a class="el" href="class_radio_vox.html#a95b5e4e96e50bd8a745e5367fba70147">RadioVox</a>
, <a class="el" href="struct_ship_catalog_entry.html#adf821eb9be1ec6375ead8e6af3ceba30">ShipCatalogEntry</a>
</li>
<li>path_name
: <a class="el" href="class_ship_design.html#ae63a7a56f8eccdc37a309036e2447b95">ShipDesign</a>
</li>
<li>patrol
: <a class="el" href="class_ship_a_i.html#a1e9f39e1da777e23f7355e484ff8259f">ShipAI</a>
</li>
<li>patrol_elem
: <a class="el" href="class_carrier_a_i.html#add59d6433201c1bba14f50f2b6978826">CarrierAI</a>
</li>
<li>patrol_loc
: <a class="el" href="class_ship_a_i.html#a12fd0dfa7dba21adf0c4705a16fa3092">ShipAI</a>
</li>
<li>patrol_pattern
: <a class="el" href="class_flt_dlg.html#acb1f55e62a5aec64908d357a2143e1b5">FltDlg</a>
</li>
<li>patrol_range
: <a class="el" href="class_flight_planner.html#aebc3c7ddeb72e030c06b1b5531f08835">FlightPlanner</a>
</li>
<li>pattern
: <a class="el" href="class_nav_light.html#ad4783c2b237f1922ac8e5027e0b91a69">NavLight</a>
</li>
<li>paused
: <a class="el" href="class_game.html#a255049de8fb46a9f00946631e3121c03">Game</a>
</li>
<li>payload
: <a class="el" href="struct_net_msg_multipart.html#a5a4759419c56e8d91c1fe1ef1bad6756">NetMsgMultipart</a>
</li>
<li>pcs
: <a class="el" href="class_ship.html#a5afe99971c8d3ffc4182f80e40d83494">Ship</a>
, <a class="el" href="class_ship_design.html#ac5d9b91e5660d25440ca3ca00149cfcd">ShipDesign</a>
</li>
<li>peer_list
: <a class="el" href="class_net_link.html#a4e0819a321e4921126e4529f85a736bc">NetLink</a>
</li>
<li>penetration
: <a class="el" href="class_weapon_design.html#a476d2928c6b1ac65c42ad669afcca47a">WeaponDesign</a>
</li>
<li>percent
: <a class="el" href="class_list_box_column.html#a133cbfa95725db6fd5a4f401035fbae6">ListBoxColumn</a>
</li>
<li>period
: <a class="el" href="class_nav_light.html#ad2b46514fc46865e623c29cd3a54a314">NavLight</a>
, <a class="el" href="class_orbital.html#a6ebc0dab8ed516562101254e5668d463">Orbital</a>
, <a class="el" href="class_weather.html#a5058f2610b4f93e7add48898fafc6278">Weather</a>
</li>
<li>phase
: <a class="el" href="class_orbital.html#a7e33a8547b9a07210737de90fb82efab">Orbital</a>
</li>
<li>pickle_latch
: <a class="el" href="class_ship_ctrl.html#a326bc4dde82965f85d2e82495c5473a3">ShipCtrl</a>
</li>
<li>picture
: <a class="el" href="class_ctrl_def.html#a0118d2ccfc7d6f602258ff3aea41dc0b">CtrlDef</a>
, <a class="el" href="class_image_box.html#aa39512882bc64979e0b2e21aa1968aa2">ImageBox</a>
, <a class="el" href="class_button.html#a56a448ca2571d0ba8ddb31ead2f79508">Button</a>
, <a class="el" href="class_win_def.html#a13b0af260621071847e0d486d9edbbbe">WinDef</a>
</li>
<li>picture_loc
: <a class="el" href="class_button.html#af982d7cce1d76fe5c7282e2e50f610f4">Button</a>
, <a class="el" href="class_ctrl_def.html#a5ce33ce9f255c274bf9f6f02e0c0d1fc">CtrlDef</a>
, <a class="el" href="class_image_box.html#abd8dac51f7b2f8ca1815ec438a1334b2">ImageBox</a>
</li>
<li>picture_type
: <a class="el" href="class_ctrl_def.html#aed28a7bf637563e27670fd1e30eb7947">CtrlDef</a>
</li>
<li>pid
: <a class="el" href="class_win_def.html#a4fd8db0fe67e51ba1bd76239134b3a27">WinDef</a>
</li>
<li>ping_index
: <a class="el" href="class_net_client_dlg.html#ab24a941ae875c468dd09db51308e89b7">NetClientDlg</a>
</li>
<li>ping_info
: <a class="el" href="class_net_client_dlg.html#a289f754e6552af14f24c59dc545e1adb">NetClientDlg</a>
</li>
<li>ping_req_time
: <a class="el" href="class_net_lobby_client.html#a64ec06aa389a3f8369536ab60139b1c2">NetLobbyClient</a>
</li>
<li>ping_time
: <a class="el" href="class_net_server_info.html#af812cd6f1ba03a1d81b5eac9e726abc1">NetServerInfo</a>
</li>
<li>pitch
: <a class="el" href="class_physical.html#a760b0be05697d5fbe9a652b8d9fe48d0">Physical</a>
, <a class="el" href="class_solid.html#a40144ce380c917462e8cab689c18e0fd">Solid</a>
, <a class="el" href="struct_steer.html#a90b852ee5b74a81aea14e0a8a06ce3ce">Steer</a>
</li>
<li>pitch_drag
: <a class="el" href="class_ship_design.html#a857b6a9f7e462df98823ba6b57daab50">ShipDesign</a>
, <a class="el" href="class_thruster.html#a711b6eb481d71be50082de0a91f21dc3">Thruster</a>
, <a class="el" href="class_weapon_design.html#a81b8653de44b3dc2550081f5b05013ec">WeaponDesign</a>
</li>
<li>pitch_ladder
: <a class="el" href="class_h_u_d_view.html#aa2781ebd9300f4614c92711ba0427014">HUDView</a>
</li>
<li>pitch_rate
: <a class="el" href="class_physical.html#a8301ba8959b36ebbc1a2d66842f3fbd2">Physical</a>
, <a class="el" href="class_ship_design.html#abec8868e3261b94391ff758299738068">ShipDesign</a>
, <a class="el" href="class_thruster.html#a8f5729431caadf2802fbc4096fc059c8">Thruster</a>
, <a class="el" href="class_weapon_design.html#a04c26767ff7a7d82d6805f4ced3594fa">WeaponDesign</a>
</li>
<li>pix
: <a class="el" href="class_bitmap.html#a604779dd912f6f40ddfb83d753b9fd5d">Bitmap</a>
</li>
<li>pkg_button
: <a class="el" href="class_msn_dlg.html#a38ada9e42f2c32690dbf95458c5d853d">MsnDlg</a>
</li>
<li>pkg_index
: <a class="el" href="class_msn_dlg.html#a85f9bed05a5555ad3b603a7c56fdc1a1">MsnDlg</a>
</li>
<li>pkg_list
: <a class="el" href="class_msn_pkg_dlg.html#a58c0e2f8cf3ed3af1c1b5faac165de8b">MsnPkgDlg</a>
</li>
<li>plan_screen
: <a class="el" href="class_msn_dlg.html#a1a9b7e0c1bd9fb89ce32077c231c22ee">MsnDlg</a>
</li>
<li>plane
: <a class="el" href="class_grid.html#abd7e55a66c3f39f088f5608e19d24250">Grid</a>
, <a class="el" href="struct_poly.html#a5be012ca0623a37857a9ab897c6c731d">Poly</a>
</li>
<li>planes
: <a class="el" href="struct_bmp_info_header.html#a24eef68bbd5ae81d1c54e92048d7745e">BmpInfoHeader</a>
</li>
<li>planets
: <a class="el" href="class_nav_dlg.html#a74e1e37cf60a586e193e68eb2219e7b5">NavDlg</a>
, <a class="el" href="class_map_view.html#aae552d5757e71395f128918d476e05d8">MapView</a>
</li>
<li>planners
: <a class="el" href="class_campaign.html#aa9d218afdd17d9b3d51271e2104174f8">Campaign</a>
</li>
<li>planscreen
: <a class="el" href="class_starshatter.html#adc2b222c16f033852fe7c26749806f97">Starshatter</a>
</li>
<li>playable
: <a class="el" href="class_element.html#a7e0572fab944ff57cd913b599122ee9e">Element</a>
, <a class="el" href="class_mission_element.html#a3b0bc819c29d73eef73a956915071c36">MissionElement</a>
</li>
<li>player
: <a class="el" href="class_campaign_mission_starship.html#aaaa03e33536677ed448696cda87ee480">CampaignMissionStarship</a>
, <a class="el" href="class_element.html#a94acea2355871adcf8c0208b7b968880">Element</a>
, <a class="el" href="class_mission_element.html#a04b8bf5d400c48234015bd92a4a07552">MissionElement</a>
</li>
<li>player_desc
: <a class="el" href="class_msn_obj_dlg.html#a56c4228482fc0c68561c0aa7d2e48a2e">MsnObjDlg</a>
, <a class="el" href="class_msn_wep_dlg.html#a95065c39b8d868dccccdf8739f505356">MsnWepDlg</a>
</li>
<li>player_elem
: <a class="el" href="class_campaign_mission_fighter.html#acd9025f51393a0fcaf116e03cfa93a76">CampaignMissionFighter</a>
</li>
<li>player_group
: <a class="el" href="class_campaign_mission_starship.html#a6248d3d6774c20f93c08d49e7483cec3">CampaignMissionStarship</a>
, <a class="el" href="class_campaign.html#aa5b98511e3f259bf0b6e29f6a87bb714">Campaign</a>
, <a class="el" href="class_campaign_plan_mission.html#a76d3e14cc85921c4e99e5b32721b354e">CampaignPlanMission</a>
</li>
<li>player_group_elements
: <a class="el" href="class_campaign_mission_starship.html#a810ece61d6c917b9483ec5243eb04da7">CampaignMissionStarship</a>
</li>
<li>player_info
: <a class="el" href="class_mission_info.html#a011069c4878aac18c725f7eadf5b6756">MissionInfo</a>
</li>
<li>player_name
: <a class="el" href="class_net_game.html#ab56fdf075552f315cd06fd53a0ee6727">NetGame</a>
</li>
<li>player_pass
: <a class="el" href="class_net_game.html#a6fffe5033d0a52d7a2d40560cc44346a">NetGame</a>
</li>
<li>player_ship
: <a class="el" href="class_sim_region.html#a5f168b1a0db00bccd7eb1d9d535e2ac3">SimRegion</a>
, <a class="el" href="class_starshatter.html#a2614da29e6e9136529e665aa879af1d9">Starshatter</a>
</li>
<li>player_squadron
: <a class="el" href="class_mission_template.html#aae33d4bda6ec46af19d641dc4063b4c5">MissionTemplate</a>
</li>
<li>player_unit
: <a class="el" href="class_campaign.html#ac2f3b19960063cac38cab5f085d75dee">Campaign</a>
, <a class="el" href="class_campaign_mission_starship.html#ad3fd6c59a9ca86647e1fa36f1cd7f73b">CampaignMissionStarship</a>
</li>
<li>players
: <a class="el" href="class_net_game.html#a00f8bad7ebe8d46c06f9f69b3fa43baa">NetGame</a>
</li>
<li>pname
: <a class="el" href="class_model_file.html#a2da349636577ad9e5135916660c33e3a">ModelFile</a>
</li>
<li>pnpolys
: <a class="el" href="class_model_file.html#a2962f9f36c2c5c9b0af8bd2a2f63e7de">ModelFile</a>
</li>
<li>pnverts
: <a class="el" href="class_model_file.html#a5f8e37bed986965f3e04209bf4a2be49">ModelFile</a>
</li>
<li>point_defense_time
: <a class="el" href="class_starship_a_i.html#a5f40775d65d292e8190920117832bcf2">StarshipAI</a>
</li>
<li>point_sprite
: <a class="el" href="class_particles.html#aab5e6fe66f8783ee91ee223340f81502">Particles</a>
</li>
<li>point_stars
: <a class="el" href="class_star_system.html#a66211509c295629dd891793e7a144cc4">StarSystem</a>
</li>
<li>points
: <a class="el" href="class_player.html#adf0398ea8c1f29175204508ab642b64e">Player</a>
</li>
<li>poly
: <a class="el" href="class_sprite.html#aa249f4bcdaf6d09165bfb484e06692f9">Sprite</a>
, <a class="el" href="class_bolt.html#acf20452e5476594ed334da8b689cb87e">Bolt</a>
</li>
<li>poly_stars
: <a class="el" href="class_star_system.html#a13579de521b00000ad9290d9cdf3d38d">StarSystem</a>
</li>
<li>polys
: <a class="el" href="class_selection.html#ab86bf4473df9655cc47374e3544212c8">Selection</a>
, <a class="el" href="class_u_v_map_view.html#a41c3f88e85e649c12ea07632b1c125c1">UVMapView</a>
, <a class="el" href="class_trail.html#af0cdbd1485142592272d6ee001e0051b">Trail</a>
, <a class="el" href="class_active_window.html#acb9f3129e6d37d29c447ab4a3c4a822f">ActiveWindow</a>
, <a class="el" href="class_quantum_flash.html#a6a89bc6c0f28817eb92d6f382873f262">QuantumFlash</a>
, <a class="el" href="class_segment.html#a5d14ea63073c220aa084bdaf961269a3">Segment</a>
, <a class="el" href="class_terrain_clouds.html#a23859e64532a6b8390d9c93fd050b09d">TerrainClouds</a>
</li>
<li>pool
: <a class="el" href="class_net_server.html#a674f3d0d352ae5efbffae20a03b110dc">NetServer</a>
</li>
<li>poolsize
: <a class="el" href="class_net_server.html#a7963898b65f62d6e85e3222bffd99943">NetServer</a>
</li>
<li>port
: <a class="el" href="class_net_server_info.html#a555f10fab6838f184da89098efa44022">NetServerInfo</a>
</li>
<li>ports
: <a class="el" href="class_thruster.html#a86a797a84147ea0e9f2ff992fc1bd7a2">Thruster</a>
, <a class="el" href="class_drive.html#a4e44e7318940f68e2c26854a7b8d878f">Drive</a>
</li>
<li>pos
: <a class="el" href="class_l3_d_s.html#a49ac74f6d94695dc7c034bfdd7080c50">L3DS</a>
, <a class="el" href="class_camera.html#aaedfbcdcc08d79a7095e032fc36bf00b">Camera</a>
</li>
<li>power
: <a class="el" href="struct_material.html#a40f9d86ecf678d45c4334f5d57a6cba7">Material</a>
, <a class="el" href="struct_material_mag6.html#a55e8edebb4a3174cc405517353099f55">MaterialMag6</a>
</li>
<li>power_flags
: <a class="el" href="class_system.html#a39160be8ed69449b35764e577886d0f0">System</a>
</li>
<li>power_level
: <a class="el" href="class_system.html#af09932ea04b378ca7af3907e1b6d682a">System</a>
, <a class="el" href="class_eng_dlg.html#a09a3d98e00b19bee495c30c403f00a06">EngDlg</a>
</li>
<li>power_off
: <a class="el" href="class_eng_dlg.html#a3f20e912d39f001a10411eb1c8b82744">EngDlg</a>
</li>
<li>power_on
: <a class="el" href="class_system.html#aade420db3e5556649a8693fea92f0675">System</a>
, <a class="el" href="class_eng_dlg.html#a87d1e72e612723dad26687fc89187b41">EngDlg</a>
</li>
<li>pradius
: <a class="el" href="class_model_file.html#afd8c32e80929b221f23d24e70e83d3f6">ModelFile</a>
</li>
<li>pre_state
: <a class="el" href="class_combo_box.html#acc89c124066ccf5a2ef5d58c29cfc94c">ComboBox</a>
, <a class="el" href="class_button.html#a819be9b6d7e474712a51c55d335d5213">Button</a>
</li>
<li>prep_time
: <a class="el" href="class_ship_design.html#a83e822d8bd1b13e3d64fdd6767f01818">ShipDesign</a>
</li>
<li>present_interval_list
: <a class="el" href="struct_video_d_x9_device_combo.html#ac8eec43d6e52e57d9265443823beb5a6">VideoDX9DeviceCombo</a>
</li>
<li>primary
: <a class="el" href="class_sound_card_d3_d.html#ad8d964efd564e6890cce5f8c18bb3aa5">SoundCardD3D</a>
, <a class="el" href="class_ship.html#a488cc3e2a6450cc1fe649d81d74cb905">Ship</a>
, <a class="el" href="class_shot.html#abeb12275ac15a502a3167e388472ac68">Shot</a>
, <a class="el" href="class_weapon_design.html#a25a23a53c2858aaca44235b3c998e89a">WeaponDesign</a>
, <a class="el" href="class_ship_design.html#a7e9980f0f3448c2291ea9595893d9ae6">ShipDesign</a>
, <a class="el" href="class_orbital.html#a1f7153a39ad2a59e3a0bf01787495f39">Orbital</a>
</li>
<li>primary_loc
: <a class="el" href="class_physical.html#ac64ba8dfcf6923b8cb9e6a00d7b5023f">Physical</a>
</li>
<li>primary_mass
: <a class="el" href="class_physical.html#afd82688e691f376ee8f1887638032800">Physical</a>
</li>
<li>prime_target
: <a class="el" href="class_campaign_mission_starship.html#a530ba3a49dbe793d98207f2c37cb48d9">CampaignMissionStarship</a>
, <a class="el" href="class_campaign_mission_fighter.html#af533fbec0bb69f183813ff311a1a6ec9">CampaignMissionFighter</a>
</li>
<li>priority
: <a class="el" href="class_instruction.html#a8bb51696f28fa519361bc6c9952e8007">Instruction</a>
</li>
<li>priority_decrease
: <a class="el" href="class_eng_dlg.html#a75cf8d568569fc107543d4b7908bbda9">EngDlg</a>
</li>
<li>priority_increase
: <a class="el" href="class_eng_dlg.html#a74b0acdc67ed2b3b3550e63808ea3304">EngDlg</a>
</li>
<li>probe
: <a class="el" href="class_ship_design.html#a83e9ed8d7cdd79e390b5f4e66ab79cd6">ShipDesign</a>
, <a class="el" href="class_weapon_design.html#a42f815954880e7d55b4844f88049ab33">WeaponDesign</a>
, <a class="el" href="class_ship.html#a010e3c9436aeba012fa716f799cb1ea1">Ship</a>
, <a class="el" href="class_drone.html#afff8e6cf3ce34be34a13cf94d669cba6">Drone</a>
</li>
<li>probes
: <a class="el" href="class_mission_ship.html#a3f06b19dadde116c99f2b8b4eb14c15d">MissionShip</a>
</li>
<li>progress
: <a class="el" href="class_load_dlg.html#a31343d41483068bca71d9194fe3ea8db">LoadDlg</a>
</li>
<li>projection_type
: <a class="el" href="class_camera_view.html#a4fd5ac4b57b08a821bdf18320730b139">CameraView</a>
</li>
<li>projector
: <a class="el" href="class_camera_view.html#ae28a1fffe3c33b017f890f083d8b313a">CameraView</a>
, <a class="el" href="class_h_u_d_view.html#a5808227d06379dea1a121f37475a2e2e">HUDView</a>
, <a class="el" href="class_tactical_view.html#a120560a553560efd47c46cab650e0652">TacticalView</a>
</li>
<li>promote_tracks
: <a class="el" href="class_music_director.html#a8b2f69a4b5824f45b0f84816fc87d6ac">MusicDirector</a>
</li>
<li>pursuit
: <a class="el" href="class_seeker_a_i.html#a83c16cd405409851733006c1b9fb2d8a">SeekerAI</a>
</li>
</ul>
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  <ul>
    <li class="footer">Generated on Tue Jun 5 2012 20:48:18 for Starshatter_Open by
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